The map interaction experience reminds the VR’s strength in representing real-world scale replica. The instinct interaction with simple hands gestures with miniature metropolis inspires the joy in the RPG and open-world games in VR.
Training in VR is efficient and cost-reserved in general purpose. It also ceases the risk in the medical professions during the training. Diing conducted several high-fidelity prototypes to explore the interaction and use cases for dental students and new pharmacists.
Bubbles is the bubble poking experience in VR with Oculus Quest’s hand tracking technology. It applies metaball and custom visual appearance shader to render the organic shape and reflective surface of bubbles. I also added the sound effect when the bubble brows up to replicate the poking behaviour.